I am a self-taught level designer with a love for immersive single-player and co-op games.

During my early childhood my craving to play and create new worlds was induced by Lego and not long after I discovered PC games.
When Half-Life 2 was released in 2004, it came with the Source SDK and opened a whole new dimension to me.
Ever since I have been hammering away at creating my own levels. What started out as a hobby, 10 years ago, grew into a passion.

 
 
DownFall

An ongoing personal project, singleplayer mod for Half-life 2: episode 2. I am responsible for every aspect of; level design, gameplay, writing, scripting

 
OverFlow

Download | My entry for the Interlopers.net 'The Forgotten Journey' leveldesign contest, made over the course of 2 months

 
Interlopers.net mapbattle 49

A mapbattle centered around a pre-made template bridge, the scene was made using Left4Dead2 assets over the course of 4 days

 
Terminal

Download | My entry for the RTSL.com "Run Think Shoot Live" leveldesign competition, made over the course of 5 weeks

 
Raining Down Hell

Download | My entry for the RTSL.com "City Streets Ville" leveldesign competition, made over the course of 17 days

 
Human Error Co-op

After joining Human Error as a playtester, I worked on Human Error Co-op as a level designer and game designer

 
Research & development

playtesting and contributed ideas

 
3D models

A small selection of models I've made ( more coming soon)